Fixed an unfortunate error where planting a berry tree on the same block a chest occupied cleared the inventory. Who even does that? Sidemods should take note of this if they interact with textures. Made it so NPC custom player textures don't change when the player it's based on changes their skin. Added item tooltips for loads of items! Fixed the teleport Move Skill sometimes crashing the game. Also fixed it randomly creating neither portals out of the blue.
Fixed an issue where the animate button on the statue editor would sometimes cause a animation desync. Fixed an issue where the team selection screen would get stuck open, forcing you to restart your game. Fixed an issue when selecting a target in double battles where the wrong move name would show with a z-move selected.
View Spawning Changes. Added potion brewing recipes that use berries to create Pixelmon potions like Super Potions and Full Heals. Added the config option landMounts. Added the config option requireHM. They can still be ridden even if landMounts is true. Yeah, yeah; Celesteela is technically a rocket. Berry trees no longer take up the entire block for collisions so you they don't feel so silly to walk over.
How they thought red was for Kyogre is beyond someone on my salary. Fixed the message about items dropping due to a full inventory having a blank space instead of the item name. Fixed a packet exploit that allowed people to buy enormous amounts of stuff from shopkeepers for free.
Fixed a packet vulnerability where you can make other players use Struggle to make battles extra easy. Fixed a mod incompatibility with Phosphor, Silent Gems, and many others due to the spawning system handling light incorrectly.
Added particle effects to the Smelt, Ignite, Heal Other, and Flash move skills so that they look way, way cooler. Added an outside-of-battle effect to the Poison status, causing it to drain HP. This was actually done in 7. It does make sense. The Ignite move skill now has much longer range; I assume so that you can appreciate the cool effect. Fixed the Forage and Mega Evolve move skills saying that you don't have enough PP despite them not even requiring a move.
Don't ask me what's going on with this dev. Fixed spawner blocks crashing you when you try to edit them. Sort of defeats the purpose, doesn't it? Fixed the allowExternalMoves option not matching whatever it is on the server, and fixed that option not being respected in enough places. Fixed the animate button in the chisel GUI not sending those changes to everyone else on the server.
Fixed a hacking vulnerability that let hackers crash whichever servers they liked. Well, whichever servers they hated. Fixed fleeing or forfeiting a battle giving back consumed held items regardless of the 'returnHeldItems' config option. Fixed a crash when attempting to target an entity that isn't a living entity.
Like, say, a furnace on a minecart. Added bikes! Includes both the Acro and Mach bike! You can find the crafting recipes here: Pixelmon Wiki.
The Acro bike is not as fast as the Mach bike, but no need to be careful driving off cliffs! It's cushioned well, I hear.
Added a new GUI for selecting external moves! Also, renamed those to move skills. Don't ask me why. Added move skills: Find which moves are needed and more information here: Pixelmon Wiki.
If Kyogre uses it, it's a thunderstorm! Smelt: Pours fire into a furnace, powering it. Strong Fire-type moves can instantly smelt some of the contents! Even more thanks to the many players who suggested these in comment sections on YouTube. Some of these are fantastic ideas! It's just a little red dot, but it helps. That's what they tell me, anyway. Added an "animate" button to the chisel GUI so you can make statues animate without doing hard stuff.
Added global rarity multipliers to the Better Spawner config. The developer is assuring me it will be useful. Compressed all our model files to binary to shave off some of the file size and decrease model load time. Example: "Pikachu lvl:5 untradeable". Fixed shiny Vullaby and Pikachu not having a different texture to the usual for some strange reason. Fixed party storage sometimes not being saved and unloaded if it was loaded while the player was offline.
Fixed another crash from older Forge versions. You should still be on , though! We're watching! Fixed a crash caused by searching a PC without specifying a species, as well as a few other less common causes.
Fixed Ethers causing errors and not displaying up-to-date information in the GUI when used outside of battle. Fixed battles force-switching the camera view even if the battle camera is disabled.
Fixes Vivecraft issues. So, like, not even a thousand people. Fixed Pokeloots duplicating the item within them if the same item is put in to multiple Pokeloots. Fixed Grass Whistle not being recognised as a sound-based move when a whistle is clearly a sound. Also fixed Aurora Veil's double battle behaviour. Added in Gold and Silver bottle caps. They can still go through grass like they should, though! Fixed the Ultra Wormhole not reverting some GL settings causing bounding boxes to render thicker.
Fixed Pixelmon-given items having their display name, lore, etc. Fixed spawning percentages not working properly in world spawning under particular circumstances. Fixed an issue with Apricorn Trees and Berry Trees generating in the same position causing some log spam. Fixed trainers set to Engage allowing you to try to forfeit - only for them to lock you in infinite waiting like some kind of sadist.
Fixed changing form mid battle with a temporary level or cap set causing health to revert to non-temporary level values. Restored the SpriteHelper class so outdated plugins don't crash. The methods however do not work properly and should not be used. MegaEvolutionEvent now has a new field for determining if the cause of the event was Ultra Burst. Pre and ApplyBonusStatsEvent.
Post can be used to manipulate BonusStats on the fly. Made Hiroku's Lens impossible to enchant. We probably should've foreseen people putting Unbreaking on these. No more having to hide the JEI screens when interacting with.. Fixed the Unown blocks recipe not working. Also, it no longer consumes the photo in the crafting recipe! Fixed Rock Smash not reverting blocks on Sponge servers even when the player is in Adventure mode.
The logic for this is surprisingly complicated. Fat chance of that being possible now. What's that ominous music? Fixed interacting with decorative trees causing crashes on servers under particular circumstances. Fixed Synchronize being so easy to cheat with its out-of-battle effect that I'm not mad, just disappointed. Fixed mail being super easily hackable and, if you can believe it, making it possible to cause chunk reversion.
No, really. I'm going to very specifically not make a joke about this. Fixed sounds. Fixed an issue with Ranch Blocks accessing data outside of their block bounds causing issues with other tile entities.
Fixed Rattata showing up as "Ratatta" in the main config's Ditto transformation section. What even is a Ratatta? Fixed the BattleEndedEvent's results being inconsistent when the Full Heal battle rule was used in the battle. Reworked water surface spawns so that way more places count as water surface, making things like Lapras much easier to find.
Increased the duration of dawn and dusk in spawning, which also makes Lapras easier to find. Made legendary spawning much more aggressive so that it will keep trying different players until either it runs out or until a legendary spawns. Allow the healer to be dye-able if there was no data on who placed it. Allows you to dye healers from pre 7. Fixed clocks becoming ever increasingly wrong by each passing mc day. They were just like the ones in my living room.
Added new healer models! It only took a few years, no big deal. Fixed Leaf Stone ore creating blank spaces if you're in Spectator Mode, instead of being like normal stone.
Fixed trainer NPCs being able to mega evolve more then once per battle. Computers always cheat I tell you! Dobby is not free. Fixed Wingull being exactly as common as Magikarps when you're on a beach. Literally a seagull for every fish in the sea.
Showdown called them Alola forms; we call them Alolan forms. Added a bunch of new advancements. Now with wiki pages! See here. Buzzwole can now spawn on the tops of trees. He's big enough that he can't really spawn under them. Whacky stuff! Fixed Silvally not being counted as a legendary due to a typo! Fixed Litleo evolving into a male Pyroar even if it was originally a female. I was going to make a joke here but I saw what happened to Changelog Guy and I want to live.
You can advertise your server on our servers page as well as servers in our Discord. Need some help with your server? You can download Technic. Technic is a one-click installer. You can download Technic by clicking here. Technic will automatically install everything you need. Plus, it will even let you know when a new Pixelmon update becomes available and can update for you.
Download Now Install Guide Sidemods. Changelog Click to view. Technic Modpack Technic installs everything you need in one click. Up-to-date Comes with Forge. Download Sidemods. Click to view sidemods. PixelExtras Adds a ton of various helpful new commands.
Universal for 8. About Click to learn. WonderTrade Trade Pokemon with a pool of generated Pokemon. EcoBridge A necessity for servers, syncs Spongeforge balances. Servers for 8. PokeClear Clears the world of Pokemon on an interval. PixelmonPlaceholders Display Pokemon names, stats, etc in various plugins. Once the installer opens, click "Install", then login with your Minecraft account information. Once Technic Launcher opens, click "Modpacks", then copy the text below and paste it into the search bar.
Once you see the PokeResort modpack, click "Install". Technic Launcher will now automatically download all required files, then click "Play" to open Pixelmon once the download is complete! Thu, You need Reforged 1. Sun, Reply to 6. I have PixelmonCraft Launcher v1. Windows Mac. Pixelmon Reforged 8.
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